Category Archives: Digital cinema

How digital cinema is changing the film business

Having revived both cinema advertising as well as single-screen theatres, digital cinema is transforming the economics of the film business in India.

Take a deep breath, relax. That is what the two leading digital cinema companies in India should be doing. At over 5,600 screens in all, Real Image and UFO Moviez have digitised more than half the total single screen market in India. Both are making operating profits and Real Image has actually broken even. Why then are they still ramping up at a breathless pace?

Because size does matter—for both these companies and for the Rs 14,000 crore Indian film industry. It is size that will determine the leader in the world’s largest film-producing and ticket-buying but least profitable country. The total revenues of the film business have more than doubled in the six years since the first major digital cinema roll-out began in 2005. Of these, box-office revenues have grown fastest thanks to multiplexes and digital single screens. The latter now bring in more than half of the total box-office revenues. Yet, for digital cinema to fully realise its potential, it has to prove to advertisers that, “Cinema is no longer a fringe medium,” as Arvind Ranganathan, CEO, Real Image puts it.

DIGITAL CINEMA’S VANGUARD
Company
Year of digital cinema launch
UFO Moviez
2005
Real Image (QUBE)
2005
Revenue model Per show fee for first two weeks, digital print licence fee for D-cinema,
advertising
Per show fee, digital print licence fee, advertising or a combination thereof including for D-cinema
E-cinema screens (units) 2,770 2,374
D-cinema screens (under scrabble) 410 133
Total screens in India (units) 3,180 2,507
Revenues (FY 2011, Rs crore) 110 110*
Proportion from advertising (%) 33 12**
Profitable EBITDA positive EBITDA positive
Total screen target (March 2012) 4,700 3,000
*Not total revenues, only the one from digital cinema;  **Net revenue;  selling ad rights only in Tamil Nadu so far                                             Source: Companies

Digital cinema has been making headway. Across the country, advertisers such as Hindustan Unilever and Ranbaxy are beginning to use digitised single screens to reach under-penetrated small town India or clusters of difficult-to-reach audiences. These could be lower income groups in large cities or the well-heeled movie going audiences in a Raipur or Coimbatore. As a result by March 2011, advertisers had spent about Rs 50 crore on the networks both these companies have. That is about 40 per cent of all the money spent on cinema advertising. Getting that to Rs 400-500 crore is what will change the nature of the game reckons one investor.

The first digital cinema roll out in India began in 2003. Mukta-Adlabs, a joint venture between Subhash Ghai’s Mukta Arts and Manmohan Shetty’s Adlabs (now part of Reliance) seeded more than 50 theatres with Rs 10 lakh worth of equipment in each. This was primarily a server and a projector, the two key pieces of hardware. This was done in exchange for advertising rights, revenue share or a flat fee. The whole project fizzled out albeit after revealing the promise of digital cinema.

In 2005, Real Image and later UFO (then Valuable Media) entered the fray and it wasn’t

“The first 100 theatres were an uphill task,” remembers Kapil Agarwal, joint managing director, UFO Moviez. Nobody wanted to pay for or use digital equipment. Soon, they were clamouring for it. The simultaneous release factor alone has pushed up occupancies across moribund single screen theatres by 50-60 per cent and ticket prices by 25-50 per cent. More importantly, it has brought small town India and clusters of metro-India, where a bulk of the single screens are now operational and back in the reckoning. This is evident in the kind of films being made. Five years ago, thanks to a metro-multiplex skew, the mass film had almost died. Now it is back with a bang with Dabangg, Bodyguard and others doing roaring business.

Cinema lures ads again
To take digital growth and revenues to the next level, advertising revenues are critical. Getting these, however, is not very simple. Cinema is popular in India, but for advertisers, television has been king. Soon however, because of multiplexes, advertisers started looking at cinema again. But all put together, there are just over 1,000 multiplex screens, most of them in big-town India. The sheer reach that Real Image, with 2500 odd screens, and UFO, with 3,180 screens, offers across India is huge “The average single screen full capacity is 600 against 250 for multiplexes and the cost is one-fifth of plexes,” points out says Ratan Singh Rathore, national cluster head, radio and cinema, GroupM, one of India’s largest media agencies.

When Hero Motors wanted to advertise its new identity post the break up with Honda, it did the usual TV and print number. But it also went ballistic with cinema. It chose to advertise on over 3,000 digital screens across India for two weeks continuously. “They wanted impact,” says Rathore.

Solving the reach problem
This reach was available earlier too, but was inaccessible. Remember that India’s 9,000 odd (active) screens are largely owned by individuals. So, if Hero wanted to take a network of say 500 theatres in Tamil Nadu, it would have to talk to 500 theatre owners individually. With digital theatres all that has changed. Both the chains usually try and get advertising rights thrown into the deal when they digitise a theatre. They own the rights to a bulk of the theatres they sell or lease equipment to. Then, they aggregate centrally, the selling, display and serving of ads to their respective networks.

There are advantages to advertising in cinema halls versus television. “In television you need to keep hammering a message home to get across. The consumer could switch channels or some interruption could happen at home. In the cinema you have a captive audience, one large, dark screen and it can’t fast forward it. So it is a much more receptive audience,” says Rajesh Mishra, CEO, India operations, UFO. The CPT or cost of reaching a thousand people using digital cinema is less than that of television, depending of course on genres, audiences and other variables, says Rathore. MS Rajagopalan, president, Real Image adds that to optimise return on investment an advertiser should use the network for at least four weeks.

The big issue is unlike rating points there are no proven metrics in cinema advertising. Both the players are trying to address that. In Tamil Nadu for instance Real Image has the advertising rights to 475 of the 550 screens using its equipment. According to a study done by Nielsen this network was the second most effective way of reaching audiences across Tamil Nadu, after Sun TV. A similar study is being repeated across Andhra Pradesh and West Bengal before Real starts selling ad time on its screens in these two states.

Roughly, 20 per cent of Real Image’s ad revenues in March, 2011 came from large national advertisers such as HUL. The remaining 80 per cent came from large regional brands such as Nalli’s or local retail chains. This mirrors growth in other media. For example, a bulk of the growth in Indian newspapers or television is coming from spreading out into the rest of India and tapping into local and regional advertising. It is a story investors and advertisers bought into long back. So, all Real and UFO have to do now is keep that breathless pace of growth going in order to dominate film distribution in India.

( As published in BusinessStandard )

An easy conversion of 2D screens to 3D

Around five months earlier, Shrikanth Ghanekar, a city-based wholesale textile exporter, watched a 3D film for the first time. The film, Haunted, was being screened at Regal Cinema here, and Ganekar spent Rs 350 to watch it. However, what Ghanekar did not know was it was also the first 3D movie screened in the theatre.

Regal Cinema earlier had a 2D screen and converting it into a 3D screen would have meant an investment of around Rs 45 lakh. UFO Moviez offered to upgrade their 2D screen to a 3D one at almost one-third the cost. With the theatre owners agreeing to it, UFO Moviez set up a platform comprising dual 3D projectors, along with a playback server, 3D format converter, passive polarised filters, a silver screen and 3D goggles. With the help of these, a movie is now processed in stereoscopic format and played back from the server. The video fro the server is connected to a 3D format converter that processes the stereoscopic video and gives two separate frames as output (one for the left eye, the other for the right).

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